Une nouvelle bêta pour Construct 2.
Cette version introduit le nouveau behavior « pathfinding », quelques ajouts (notamment pour la version Steam), et quelques corrections de bugs génants…
Le nouveau behavior Pathfinding fait son apparition. Le behavior découpe la scène en grille et marque les cases comme étant un obstacle si elles touchent des objets solides 🙂
D’ailleurs ils ont mis une démo en ligne : Cliquez ici
Voici le changelog de cette version :
Feature
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Add
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One-time prompt to view release notes after updating Construct 2 (will only appear from next release)
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Add
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(Steam only) One-time prompt to download media bundle after purchase
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Add
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Link to release notes in About dialog
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Add
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Link to download media bundle when licensed in About dialog
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Add
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Text Box, Button: new ‘Set unfocused’ action
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Add
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Button: new ‘Checked’ property for initial check state
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Change
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Updated node-webkit to latest version (0.4.0) based on Chromium 26. Note this now appears to only support OS X 10.7 and above. It also now ignores the GPU blacklist and enables WebGL to ensure best performance.
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Change
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CocoonJS: no longer exports .ttf font files to a Fonts subfolder, since it caused problems with zip compatibility. A future CocoonJS update will also look for .ttf files in the root folder, which should help get fonts working on CocoonJS.
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Bug Fix
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‘On created’ did not trigger for objects in containers
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Bug Fix
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Deleting objects in containers in the editor could prevent other types being added to other containers
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Bug Fix
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9-patch: possible javascript error with zero size margins
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Bug Fix
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9-patch: possible incorrect display in editor with tile fill
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Bug Fix
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XML: javascript error using loopindex in ‘For each node’
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Bug Fix
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Array, Dictionary: possible truncated or altered result when using ‘Download’ action
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Bug Fix
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Physics: possible javascript error creating a joint to the same object
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Bug Fix
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Button: ‘set text’ for checkboxes did not work
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Pour en savoir plus rendez vous ici : https://www.scirra.com/construct2/releases/r117