La version r140 est sortie, au programme de cette nouvelle release :
– Le debuggeur
Permet de surveiller la gestion des ressources, il est possible de faire pause, resume, sauvegarder un état, le charger, relancer le jeu… Pour le lancer faire CTRL+F5 ou par clic droit sur le layout ou le projet dans la barre Project.
– Nouvel Export vers l’appstore Amazon
Changelog
Feature
|
Debugger |
Feature
|
Export to Amazon Appstore |
Change
|
Bookmarks bar: now includes some comment text for bookmarked comments, and the included sheet name for bookmarked includes |
Change
|
Line of sight behavior: now also mirrors cone of view if object is mirrored |
Change
|
Platform behavior: is now less likely to « snap » the player to the top of a jump-thru when falling in to its side |
Bug Fix
|
Event sheet view: possible crash undoing after ‘Replace object’ |
Bug Fix
|
Layout view: possible crash when displaying grid |
Bug Fix
|
Touch: workaround for bug in stock Android browser where touch end events would fire twice |
Bug Fix
|
System: ‘Pick by evaluate’ and ‘Pick by comparison’ did not work correctly with containers |
Bug Fix
|
Image editor: resize with ‘align center’ did not always center the image properly |
Bug Fix
|
Javascript error saving the game when a physics behavior had been disabled |
Bug Fix
|
Turret behavior: ‘Acquire target’ action did not work |
Bug Fix
|
System: ‘Is overlapping point’ condition did not work in OR blocks |
SDK
|
CocoonJS: now includes CocoonJS_App_ForCocoonJS.js in exported projects so plugins can use it |
SDK
|
New getDebuggerValues SDK function to support debugger in third party plugins and behaviors (a new SDK update will be released shortly) |