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Construct 2 Beta r141

Dans cette nouvelle release il est maintenant possible d’éditer les valeurs dans le debuggeur et du coup de tester le résultat en temps réel.  Parfait pour tester le résultat de certains réglages et de savoir directement si cela va marcher. Toutefois cette fonction n’est pas disponible dans la version free.

Changelog

Feature

Debugger: can now edit values to change them in real-time. (Not available in free edition)

Add

Debugger: now shows global and static local variables under ‘System’

Add

Debugger: ‘Step’ button, to run a single tick with a simulated dt of 0.016 (i.e. the dt you get at 60 FPS). Useful for debugging outcomes tick by tick.

Add

System expressions: LayerParallaxX(layer), LayerParallaxY(layer)

Add

Platform behavior: GravityAngle expression

Change

Ludei are now maintaining the CocoonJS plugin. Some new IAP functions have been added.

Change

Debugger: also shows frame time in milliseconds next to the FPS under ‘System’

Change

The way the engine does case-insensitive string comparisons (which it does in many places) has been altered to try to create less garbage. Watch out for any issues that this might introduce.

Bug Fix

Debugger: now works with node-webkit preview

Bug Fix

Sprite: animations would sometimes advance a frame sooner than they ought to when changing the timescale

Bug Fix

Audio: positioned sounds now orient correctly with rotating layers

 

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